![]() ![]() Stay away from this tittle, developers somehow managed to copy civ5 mechanics and create an uninteresting game to play. It makes you wonder if there will be any normal AI opponents in next civilization installment or only asymmetrical enemies like aliens in this game. The funny thing is that devs didn't invest any resources in AI development instead they brought aliens as a nation which has unlimited resources and units to compete with player. sid meiers civilization beyond earth crack Sid Meier's Civilization: Beyond Earth sends players on an expedition from Earth to lead their people into a new frontier to explore and colonize an alien. It can be somewhat compensated by huge bonuses on high difficulties, but it's never fun to play asymmetrical game. As in Civ 5, AI is just plainly stupid, non competitive. After some initial challenge with aliens you just stop caring, and pray for game to end, or just stop playing. I have 6 cities, should i build another one? Nah more micro every turn, besides it doesn't matter, because with every city techs cost more, also virtues cost more. Another turn oh i guess i'll build another +1 food building with generic name, oh i guess i agree to new worthless diplomatic treaty. The gameplay is slightly improved with this expansion, but remains generic, boring, without sense of progression, and devoid of any attachment to the colony or you neighbors. The gameplay is slightly improved with this expansion, but Do not trust the reviews, it's mediocre 4x game, with unbelievably bad AI. Rising Tide extends Beyond Earth to new frontiers on the planet’s surface and beneath its seas, adding even more choices and diplomatic options as you continue to build just one more turn toward a new vision for the. Do not trust the reviews, it's mediocre 4x game, with unbelievably bad AI. Beyond Earth extended the Civilization franchise from its historical setting into the possible futures of science fiction.
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