4/14/2023 0 Comments Everspace 2 gathering dust![]() The ongoing Backstory of EVE is written in regular in-character news articles as well as semi-regular Chronicles, a few short stories, two novellas and three novels, two of which are linked to the novellas. It keeps some potential players away, but many players see it as a good thing, on the assumption that you have to be at least halfway competent to survive in the game. One EVE blogger/podcaster calls the game "a sandbox with landmines" due to the often brutal Player Versus Player focus of the game. in other words, the main selling point of EVE is the ability to apply Video Game Cruelty Potential to other players.Īs a result, EVE is known for having not so much a learning curve as a learning cliff ◊ - though later updates have smoothed things out for new players considerably. EVE was in fact created by former players of Ultima Online in response to its restrictions on PVP and Griefing note such as Trammel, the notoriety system, labeling potions so you can't give newbies purple ones to watch 'em blow up, etc. Feats like this, that might get the responsible group banned in about any other MMO, are legal gameplay in EVE. Not to mention what you can do for fun in your free time.ĮVE occasionally pops up in the gaming press (and sometimes the mainstream press ) for extraordinary feats of sabotage, theft and other devious exploits carried out by a player or group of players. It's possible to be a pirate, a stock-market mogul, a mercenary, a trader, an explorer, a miner, a manufacturer, or any other profession that you can justify within the game mechanics. Perhaps partially inspired by Origin's Wing Commander: Privateer and the old 8-bit classic Elite - as well, flavorfully, a slightly grittier Star Trek - EVE gives new players a ship, a handful of credits (Inter Stellar Kredits or "ISK" note which just happens to be the currency code for the Icelandic króna), and a very large sandbox to play in. EVE's record for logged-in accounts currently stands at over 64,000 simultaneous connections note at least for Tranquility there are indications that Aurora managed to vastly eclipse that during the launch month of Echoes, but as of this edit, no official numbers have been given. (As of 2020, only three true "shards" exist: the original "Tranquility" server which hosts EVE proper, the "Serenity" server which hosts the Netease-administered mainland Chinese version (as was required by law at the time of Serenity's launch), and "Aurora", the server for EVE Echoes, kept separate from the original server to ensure certain design changes more conducive to mobile play could be made.) EVE Online contains almost 8,000 solar systems, each with their own planetary system and asteroid belts. Unlike most MMOs, the player base is generally not divided into different stand-alone servers, but coexists in a single universe. ![]() Players take the role of a new breed of elite spaceship pilots - "capsuleers", named for the mechanism they use to control their ships, in a far distant future setting where four galactic empires, numerous player corporations/alliances and a number of NPC factions vie for control and influence. EVE Online is a space-based Massively Multiplayer Online Role-Playing Game, created by Icelandic company CCP Games.
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